An experiment in facial expression using QTVR
Requires Quicktime. Click and drag in the image area to explore a series of morphing facial expressions.
Click here to see the same movie with the control mesh superimposed.
Modelled,
textured, animated, and rendered in Cinema 4d XL 7.201/Bodypaint. Facial morphs
developed with
MorphMixer by Fabian Rosenkranz.