An experiment in facial expression using QTVR

Requires Quicktime. Click and drag in the image area to explore a series of morphing facial expressions.

Click here to see the same movie with the control mesh superimposed.

Modelled, textured, animated, and rendered in Cinema 4d XL 7.201/Bodypaint. Facial morphs developed with
MorphMixer by Fabian Rosenkranz.